#include<bits/stdc++.h>
#define int ll
#define rep(i, a, b) for(int i = (a);i <= (b);++i)
#define per(i, a, b) for(int i = (a);i >= (b);--i)
#define lc (k << 1)
#define rc (k << 1 | 1)
#define lowbit(x) (x & (-x))
#define odd(x) ((x) & 1)
#define even(x) (!odd(x))
#define all(x) begin(x), end(x)
#define fir first
#define sec second
#define vc vector
#define ll long long
#define SZ(x) ((int)x.size())
#define pb push_back
#define il inline
#define pii pair<int, int>
#define pil pair<int, ll>
#define pli pair<ll, int>
#define pll pair<ll, ll>
#define debug(x) cerr << "In Line " << __LINE__ << " " << #x << " = " << x << "\n"
using namespace std;
const int inf = 0x3f3f3f3f;
const ll llinf = 0x3f3f3f3f3f3f3f3fll;
mt19937 rnd(time(0));
bool ms;
const int N = 2e5 + 5;
pll x[N], y[N];
int ans;
vc<int> vec;
il pll operator + (const pll& x, const pll& y) {
return {x.fir + y.fir, x.sec + y.sec};
}
struct node {
int l, r;
pll mn, mx;
ll uk;
} tr[N << 3];
void build(int k, int l, int r) {
tr[k] = {l, r};
if(l == r)
return;
int mid = l + r >> 1;
build(lc, l, mid);
build(rc, mid + 1, r);
}
il void lazy1(int k, ll x) {
tr[k].uk += x;
}
il void lazy2(int k, pll x) {
tr[k].mn = tr[k].mn + x;
}
il void lazy3(int k, pll x) {
tr[k].mx = tr[k].mx + x;
}
il void update1(int k, int l, int r, int x) {
if(l <= tr[k].l && tr[k].r <= r) {
lazy1(k, x);
return;
}
int mid = tr[k].l + tr[k].r >> 1;
if(r <= mid)
update1(lc, l, r, x);
else if(l > mid)
update1(rc, l, r, x);
else {
update1(lc, l, mid, x);
update1(rc, mid + 1, r, x);
}
}
il void update2(int k, int l, int r, pll x) {
if(l <= tr[k].l && tr[k].r <= r) {
lazy2(k, x);
return;
}
int mid = tr[k].l + tr[k].r >> 1;
if(r <= mid)
update2(lc, l, r, x);
else if(l > mid)
update2(rc, l, r, x);
else {
update2(lc, l, mid, x);
update2(rc, mid + 1, r, x);
}
}
il void update3(int k, int l, int r, pll x) {
if(l <= tr[k].l && tr[k].r <= r) {
lazy3(k, x);
return;
}
int mid = tr[k].l + tr[k].r >> 1;
if(r <= mid)
update3(lc, l, r, x);
else if(l > mid)
update3(rc, l, r, x);
else {
update3(lc, l, mid, x);
update3(rc, mid + 1, r, x);
}
}
il void push_down(int k) {
lazy1(lc, tr[k].uk);
lazy2(lc, tr[k].mn);
lazy3(lc, tr[k].mx);
lazy1(rc, tr[k].uk);
lazy2(rc, tr[k].mn);
lazy3(rc, tr[k].mx);
}
il bool chk(pll x, pll y, ll z) {
if(!z)
return 0;
if(x.fir > y.fir)
swap(x, y);
return y.fir - x.sec <= z - 1;
}
il void dfs(int k) {
if(tr[k].l == tr[k].r) {
if(chk(tr[k].mn, tr[k].mx, tr[k].uk) || chk({tr[k].mn.fir + 1, tr[k].mn.sec + 1}, tr[k].mx, tr[k].uk))
ans += vec[tr[k].l + 1] - vec[tr[k].l];
return;
}
push_down(k);
int mid = tr[k].l + tr[k].r >> 1;
dfs(lc), dfs(rc);
}
void solve() {
ans = 0;
vec.clear();
int n;
cin >> n;
rep(i, 1, n) {
cin >> x[i].fir >> x[i].sec >> y[i].fir >> y[i].sec;
vec.pb(y[i].fir);
vec.pb(y[i].sec + 1);
}
vec.pb(0);
vec.pb(inf);
sort(all(vec));
vec.erase(unique(all(vec)), vec.end());
int m = SZ(vec) - 1;
build(1, 0, m);
rep(i, 1, n) {
int l, r;
l = lower_bound(all(vec), y[i].fir) - vec.begin();
r = lower_bound(all(vec), y[i].sec + 1) - vec.begin();
update1(1, l, r - 1, x[i].sec);
}
rep(i, 1, n) {
int l, r;
l = lower_bound(all(vec), y[i].fir) - vec.begin();
r = lower_bound(all(vec), y[i].sec + 1) - vec.begin();
update2(1, r, m, x[i]);
update3(1, 0, l - 1, x[i]);
}
dfs(1);
cout << ans << "\n";
}
bool mt;
signed main() {
freopen("lucky.in", "r", stdin);
freopen("lucky.out", "w", stdout);
ios::sync_with_stdio(false);
cin.tie(nullptr), cout.tie(nullptr);
cerr << fabs(&ms - &mt) / 1024 / 1024 << "\n";
int c, t;
cin >> c >> t;
while(t--)
solve();
cerr << 1e3 * clock() / CLOCKS_PER_SEC << " ms\n";
return 0;
}